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www.Create-Server.com » Tutorials » HLDS Pingboost for Linux

Tutorials: HLDS Pingboost for Linux
Author: 3JIou-TaTaPuH (23-02-2010, 07:14)
Description: Did you know that pingboost is built into the HLDS under Linux? No, so this tutorial for those whos been looking for Booster under Linux. Q: What is pingboost? Answer: Pingboost is a server variable, initialized only at server startup time, which increases CPU load, but reduces the delay in the game. Without it HLDS adds 20ms to each player. Q: What platforms does it work? Answer: Pingboost works only on HLDS for GNU Linux. Q: How does it work? Answer: Pingboost can reduce the server delay by three different way: -pingboost 1: This method reduces the delay to 10ms, and uses the method of expectations (a select () call). -pingboost 2: This method reduces the delay to 10ms, and uses the method of waiting (and alarm () type call). -pingboost 3: This method handles the frame every time when data packets arrive, and it reduces the delay to the lowest level. This mode load CPU very much. Question: How do I use pingboost? Answer: It is enough just to have a HLDS and Linux server. Further, type into servers start up line "-pingboost 1 (2 or 3) to finish. Note: For web servers, it is recommended to use the first method (-pingboost 1). |
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